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Introduction
Premium
Alliances
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Other Information
Player
Settlements
Buildings
Units
Map

Messages

In KingsAge, players can send each other messages. Additionally messages from the game itself can be used to inform the players about particular incidences in the world. These automatic messages are called reports.

The storage time of messages is limited, regardless of their content. You can find information about the different durations below. This duration is clearly extended for users with a premium account. Additionally, players have the opportunity to sort their messages into files.

Reports

There are the following message types:

Battle report: this report is sent to a player after a battle.

Spy report: this report appears after the completion of espionage.

Safe-keeping

Messages will only be kept for a certain amount of time. Once this time runs up, they are deleted in order to keep the database size down. The length of time that they are kept for can vary from server to server. Remaining:

  • Normal server
    • In premium inboxes: 90 Days
    • Read: 5 Days
    • Unread: 7 Days
  • Speed server
    • In premium inboxes: 90 Days
    • Read: 3 Days
    • Unread: 3 Days


Version 4.1.0
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